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Showing posts from November, 2014

Weekly Update #7: Presentations and Storyboards

This week has all been about preparation. With my few sketches I needed to prepare a presentation for the rest of my class in an attempt to try and gather some other artists, animators and TD's to make what was only an idea in my head into a fully functional short film. What made this more terrifying was knowing that there were other projects out there that I knew were great animation fodder. One project was purely about different dancing styles, and I knew this work would be amazing on an animators portfolio. I began to worry that I wouldn't receive either the number of animators I wanted or have the level of talent I knew the year was capable of. I quickly made a presentation in order to try and give everybody what they wanted. I wanted a short film and opportunities to make stylized assets, and I knew others wanted good work for their portfolio. And so this is what I pitched: I was surprised by the amount of positive feedback I received. almost instantly I had animators…

Weekly Update #5-6: Mongols and Monsters

After suffering some illness there was a bit of a drawback on some of my work. I quickly recovered however, and now with the Computer Animation course's final project pitching session coming up soon I decided it was time to really begin fleshing out the production itself. I'd sketched a male character for the series, but I'd hoped to create a female character for the short film. With my production partner Hollie we set out to create a series of references in the real world which we could draw from: Quite quickly though, as you can see, we found ourselves revolving around more African and Mongolian Motifs. The problem with this however, was although we loved these inspirations, our world in which the short is set is specifically 'fantasy', which is naturally very western in its style. And so I began trying to incorporate certain elements from all these styles into something more tangible. It began quite roughly, it felt like it was all over the place. But I h…

Weekly Update #4: Flying Creatures - Scaled and Singing

This week was the end of my contribution to the Android commercial project, the model has been fully designed and textured, and now the animator begins their work. This however leaves me with 2 weeks spare from this 7 week project. I have nothing left to contribute towards my original group, and so I was assigned to a different group in a different class. In the University of South Wales collaboration between the computer animators and VFX artists is encouraged, but it's not something that happens too often. If our courses deadlines were more coherent with one another it may help, but sadly this is not the case. Regardless, I have 2 weeks spare and someone in VFX needs the quick attention of an artist. Specifically to texture a dragon model they have from a previous project of theirs. Admittedly, I'm not a fan of the model itself. I feel like the anatomy is wrong and with no clear reference to existing creatures I'm unsure as to what the VFX student is looking for. I lo…