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Showing posts from March, 2017

Armour Studies & Material Spheres

I decided to spend some of my spare time the last few weeks doing some armour studies. This had initially started as just a bit of practice on the side, but after some really positive feedback and some requests for a tutorial I ended up making an entire collection of texture spheres and cleaned up a lot of the studies so people could better understand how to paint these types of things too.


Firstly we have the finished studies themselves. I had tried gathering a few different types of armour specifically to understand both their design, and their material properties, so we have things from clean plate mail to tanned leather and rusted metal.








These took some time on their own, but I then decided to create material spheres for as select few textures.

For those of you who haven't come across material spheres before, they are used as a way of studying and showing how light works on various types of textures, it gives you all the variables of having a strong focal light, secondary ligh…

Spectrum 24!

Hey everyone,

I just wanted to let you all know that my work is going to be featured inside Spectrum 24!


If you're unsure what Spectrum is, it's a yearly collection of art created by the best concept artists, illustrators and painters in the industry, with this year being their 24th edition.

Being featured in publications like this is the kind of thing I've been dreaming of since I first started painting, and I'm genuinely so humbled to have my work selected to go alongside the truly fantastic artists that go into Spectrum.

This feels like some of the most encouraging news I've had in a long time and it's totally made my day. And I hope you all take a look at some of the fine work the other artists who've been selected produce, I would argue they are objectively amazing.

Spectrum 24 Entries

Love,

-Sam